Rules of Engagement
Jul. 7th, 2009 03:22 pmWe often hear the rule that "The X-Men don't kill". But have you ever wondered what other standing orders the team has?
From the home office here in Westchester, we've looked over a few of the mission reports, and compiled the following list (posted in the X-Men locker room).
X-Men standing rules of engagement
(Additional "discovered" rules may pop up in comments)
From the home office here in Westchester, we've looked over a few of the mission reports, and compiled the following list (posted in the X-Men locker room).
X-Men standing rules of engagement
- #1 - Your teammates are your allies, not competitors. Trying to one-up your teammates in a conflict never ends well.
- #2 - X-Men are discouraged from stenciling silhouettes on their leathers to count number of Brotherhood members defeated. This means you, Kyle.
- #3 - The Danger Room is not a toy. It is also not a disco, racetrack, soccer pitch, or "love hotel".
- #4 - Sticking magnets to Logan is discouraged.
- #5 - Medical supplies are to be used for medical purposes only, Marius.
- #6 - If you are guilty of #4, do not bother with #5. You asked for it.
- #7 - The pattern is full, Ghost Rider, and you may not do a fly-by.
- #8 - No racing commercial airliners in the Blackbird
- #9 - No racing commercial airliners WITHOUT the Blackbird
- #10 - Sonic powers are not to be used for catcalls.
- #11 - No you may not play Protest the Foreign Infidels.
- #12 - Despite what old mission reports from Jetstream may say, Storm is NOT a Foreign Infidel.
- #13 - "Ninjas can't catch you if you're on fire" is not a valid tactical response, Kyle.
- #14 - Magneto is not vulnerable to the Power of Rock. Unless it is a very heavy rock.
- #15 - "Because there might be dinosaurs" is not precedent to outfit the Blackbird with a heavy machine gun, Forge.
- #16 - Should you encounter a family member while on a mission, remember the prevailing trend towards Evil before sharing mission parameters with them.
- #17 - Monet and Marius, you are exempted from #16.
- #18 - On second thought, rule #17 is under review.
- #19 - We are not "your friendly neighborhood" anything, and should refrain from leaving handwritten notes to that effect. Stay on message, people.
- #20 - Invulnerability still means you need to look both ways before crossing the street. If only to set an example.
- #21 - Please remember that shouting out what you are doing before attacking puts you at a tactical disadvantage. "Magical Pretty Sailor Princess" is not a training video. No one on this team has a "Star Gentle Uterus" attack.
- #22 - Trainee names must possess at least one vowel.
- #23 - "Nuke the site from orbit" is not a valid tactical strategy. Even when talking about Wakanda. Someone will come back from there uninjured. Someday. In theory.
- #24 - When communicating telepathically, the Professor prefers to be addressed as "Professor", or if you must be familiar, "Charles". "Big Poppa" is right out.
- #25 - Any plan that involves selling one of your teammates to a foreign national should be approved by one of the team leaders first.
(Additional "discovered" rules may pop up in comments)