I Love Me(me)
Aug. 5th, 2022 02:45 pmYes, it's the love meme! Isa and I have been talking about posting it and finally talk has become action! Here's the drill: every player has a comment below for folks to leave love. It doesn't have to be words, gifs are also good. We're going backwards to distribute the love evenly (people get worn out by the end of the alphabet, so lets start with them this time!).
We've also included links to the player's wiki page and their character's logs, so you can take a refresh peek at what they've been doing. We'll also link to the individual threads from the player pages, so you can go back later and bask when you need it.
No negativity - if you can't say something positive, don't say anything at all, as the saying goes. ;)
If for any reason you'd rather not be included ping Isa or I and we'll quietly remove your thread. Or, if giving feedback publicly is a bit much, you can email the person directly (email addies are available on the player pages).
No time limits - do your best and no love is too small!
(Thanks Walks for these!)
Five words or a gif you think of when you think of this player.
Five words or a gif you think of when you think of this player's character.
Five words or a gif your characters think of when you think of this player's character.
Three random things you'd love to see this person's characters do.
You and this player can travel anywhere in the world. Where would you take them?
What's the first log or character moment that pops into your mind when you think about this player?
We've also included links to the player's wiki page and their character's logs, so you can take a refresh peek at what they've been doing. We'll also link to the individual threads from the player pages, so you can go back later and bask when you need it.
No negativity - if you can't say something positive, don't say anything at all, as the saying goes. ;)
If for any reason you'd rather not be included ping Isa or I and we'll quietly remove your thread. Or, if giving feedback publicly is a bit much, you can email the person directly (email addies are available on the player pages).
No time limits - do your best and no love is too small!
(Thanks Walks for these!)
Five words or a gif you think of when you think of this player.
Five words or a gif you think of when you think of this player's character.
Five words or a gif your characters think of when you think of this player's character.
Three random things you'd love to see this person's characters do.
You and this player can travel anywhere in the world. Where would you take them?
What's the first log or character moment that pops into your mind when you think about this player?
Re: Aisy
Date: 2022-09-01 09:04 pm (UTC)The corners of his lips curled up by a fraction, mostly hidden by an overgrown (but thankfully clean) beard. "I am fine," he said, caught uncomfortably between having too much but nothing to say. "Had to square some matters away before my flight out to North... Carolina."
Felicia made a soft scoffing noise, not bothering to hide the roll of her eyes at the obvious lie. "Woooow. I mean, sure. Right. North Carolina. Say hi to the Biltmore for me."
There was a quiet sigh as he glanced ruefully out the window, knowing that she knew better than to believe him. The silence that followed was brief but dense, broken only when he turned to exit the room, footsteps heavy even against the carpeted floor. "Take care of yourself, Schatz."
"I always do," Felicia replied woodenly after a beat, a small flinch at the pet name, as something inside her screamed. She allowed herself to look away, blinking. "Try defying the odds and do the same."
It felt like those odds had not been stacked so overwhelmingly against him since his first escape from the Motherland. Naturally, North's response was to chuckle, as though she had told a particularly funny inside joke. But the sound was low and strangely bleak, cut abruptly short by the door swinging firmly shut behind him.
Felicia pretended Kevin wouldn't notice the unlikely hairline fracture that had appeared radiating out from the frame.