House of Wind logs
Apr. 5th, 2006 05:26 amGood logs all, and yay for Tanya and for magnetokinetic owning and for Angelo and Paige weirdness.
But it was the "It shouldn't be empty" log that did it for me. And normally I don't like psychic landscape stuff very much, so that's saying something.
But it was the "It shouldn't be empty" log that did it for me. And normally I don't like psychic landscape stuff very much, so that's saying something.
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Date: 2006-04-05 08:08 am (UTC)no subject
Date: 2006-04-05 05:22 pm (UTC)But to reiterate - good stuff. I really enjoyed the Lorna sections of this. Especially the bit with the watch. Nasty yet practical.
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Date: 2006-04-05 05:25 pm (UTC)Thanks, I liked the bit with the watch too.
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Date: 2006-04-06 03:25 am (UTC)It was a very linear way of dealing with the situation. Yanking someone around by their watch. Simple and yet ingenious.
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Date: 2006-04-06 03:45 am (UTC)no subject
Date: 2006-04-06 04:40 pm (UTC)no subject
Date: 2006-04-06 04:56 pm (UTC)no subject
Date: 2006-04-05 06:19 pm (UTC)I could post 'this is a good log and this is a good log and this is a good log' all day, but I'm lazy that way, and it's easier to make a comment on a series of connected logs.
Be assured that Lorna always was among my favorite characters and with some of those retired she doesn't have much scope upwards left in the Ashenmote charts.
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Date: 2006-04-05 06:21 pm (UTC)Really? Who is still above her? *is not at all planning on 'nudging' those characters off, no, coughcough* ;)
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Date: 2006-04-05 07:11 pm (UTC)So, my top five favorite characters in alphabetical order:
Catseye, Jamie, Kyle, Lorna and Paige. Cain would be rank six and that's a bit of a problem right there because Juggernaut can't be stopped.
And you all must keep an eye out for Clarice, who is approaching at hazardous velocity.
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Date: 2006-04-05 07:14 pm (UTC)no subject
Date: 2006-04-06 04:37 pm (UTC)Except by Paige.
/foreshadowing
Ohdammit. This means I have to consistantly log again, doesn't it?
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Date: 2006-04-06 05:18 pm (UTC)OMG tease!
*dies from curiosity*
Yes. Yes, that's what it means.
*puppy eyes*
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Date: 2006-04-06 05:30 pm (UTC)Expect lots of nasty-fun Kyle stuff this spring. Kyle's having a No Good Terrible Very Bad .... season.
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Date: 2006-04-06 06:00 pm (UTC)no subject
Date: 2006-04-06 06:30 pm (UTC)no subject
Date: 2006-04-06 06:35 pm (UTC)no subject
Date: 2006-04-05 01:01 pm (UTC)no subject
Date: 2006-04-06 12:23 am (UTC)If I had any saying in it he would get a headstone with a big WTF engraved.
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Date: 2006-04-06 12:28 am (UTC)I think, in the end, Saul's choice was about Gideon crossing a line. He wasn't ever willing to go as far as Gideon - him having left it up to Gideon to send Nate to Mistra, etc. - and Gideon knew that. Plus, Saul really truly believed that everything that had happened to Nate just made him stronger - getting killed by Gideon, however, would not have. So. ;)
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Date: 2006-04-06 12:56 am (UTC)You never know that before you have tried. What with death being more of a temporary inconvenience for an X-Man and all. :D
I wondered if that was the key factor, but then I thought, was that conceivably the first time for him to think that Nathan might have kicked the bucket? And I kinda answered that no. (Okay, for all I know he stabbed Gideon with a fork after Nathan jumped through the tower restaurant window, we haven't seen his reaction there).
At any rate I do not think highly of his fatherly instincts. :)
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Date: 2006-04-06 01:00 am (UTC)And, well, no. His fatherly instincts were a highly, highly twisted thing. *snickers*
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Date: 2006-04-06 03:29 am (UTC)no subject
Date: 2006-04-06 10:09 am (UTC)no subject
Date: 2006-04-06 03:48 am (UTC)It is for this reason we use the ljlogin extension. Fast switching *nods* http://www.gweep.net/~slarti/Gweep/LJlogin/
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Date: 2006-04-05 04:19 pm (UTC)no subject
Date: 2006-04-06 01:05 am (UTC)no subject
Date: 2006-04-06 06:17 am (UTC)no subject
Date: 2006-04-06 10:08 am (UTC)...that actually makes it cooler.
Hear, hear.
Date: 2006-04-05 05:24 pm (UTC)Overall a very satisfying conclusion to the whole saga. Although Nate really is going to be fitted for that shock collar now, isn't he?
Re: Hear, hear.
Date: 2006-04-05 06:12 pm (UTC)Re: Hear, hear.
Date: 2006-04-06 03:19 am (UTC)Re: Hear, hear.
Date: 2006-04-06 04:38 pm (UTC)Oh, silly kittens.
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Date: 2006-04-06 01:02 am (UTC)no subject
Date: 2006-04-06 03:20 am (UTC)no subject
Date: 2006-04-10 04:57 pm (UTC)no subject
Date: 2006-04-10 05:48 pm (UTC)no subject
Date: 2006-04-10 06:07 pm (UTC)And Madelyn? Stays abroad?
*is nosy*
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Date: 2006-04-10 06:25 pm (UTC)As for Madelyn, she'll be staying gone. As an original character (created by one of XP's original players) she was providing something of an awkward precedent for the game in terms of our "no OCs" rule, so I agreed with that mods that she should be retired permanently. She may appear as an NPC if plots require it, but we can safely assume she's living happily ever after in Scotland.
It may be I pick up another alt eventually, but I'd like to play around with New!Amanda first. You'll notice a lot of changes in the character, and not just powers-wise.